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SimCity Digital Deluxe Edition Full Version Free Download PC Game

Along with many of the cosmetic changes (such as up-to-date 3D graphics), SimCity uses the new GlassBox engine. "We try to build what you would expect to see, and that's the game," explains system architect Andrew Willmott, meaning that visual effects such as traffic, economic troubles, and pollution will be more obvious. Two other new features are a multiplayer component and finite resources.
Unlike previous games in the series, the game will have non-orthogonal and curved roads and zoning areas that can conform to different road types. Types of zones will include residential, commercial and industrial. The density will be driven by the types of roads built around these zones.
Cities in a region are connected to each other via predefined regional networks such as highways, railways, and waterways. Elements such as traffic and air pollution will be visible flowing between cities. Cities in a region can trade resources between themselves or share public services like garbage collection or health care. Cities can also pool their collective wealth and resources to build a "great work" to provide benefits for the entire region like a massive solar power plant or an international airport. The larger the region, the higher is the number of cities and great works that can be built.
SimCity is a city-building and urban planning simulation video game developed by Maxis, a subsidiary of Electronic Arts. Released for Microsoft Windows in early March 2013, it is the first major installment in the SimCity series since the release of SimCity 4 a decade prior. An OS X version is scheduled for release in August 2013. The game is considered to be a reboot of the SimCity series. Players can create a settlement that can grow into a city by zoning land for commercial, industrial, or residential development, as well as building and maintaining public services, transport and utilities. SimCity utilizes a new engine called GlassBox, allowing for more detailed simulation than previous games. Throughout its development, SimCity received critical acclaim for its new engine and reimagined gameplay; however, publications cautioned the game's use of a persistent internet connection, with which it stores saved games and allows players to share resources. Prior to release, SimCity received positive reviews; however, the game's launch was met with negative reception as a result of widespread technical problems related to the mandatory use of network connection to play and save the game. These issues included network outages, problems with saving progress and difficulty connecting to the game's servers. As a result, some reviewers were unable to review the game, labeling the launch as a "disaster" and the game as "unplayably broken", urging players to avoid purchasing the game until the issues were resolved.

Developer(s): Maxis
Publisher(s): Electronic Arts
Designer(s): Ocean Quigley, Stone Librande
Writer(s): Steven Hall
Composer(s): Chris Tilton
Series: Simcity
Genre(s): Construction and Management Simulation, City-building, Massively Multiplayer Online Game
Minimum System Requirements For PC:
Operating System: Windows Vista SP2 or Windows 7 SP1 
Processor: Intel Dual-Core 2.4 GHz or AMD Dual-Core Athlon 2.5 GHz 
Memory: 1 GB RAM 
Graphics: NVIDIA GeForce 8800GT or AMD Radeon HD 3830 with 512 MB VRAM 
DirectX®: 10 
Hard Drive: 6 GB free space 
Sound: DirectX®-compatible

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