Exploration is based around a large countryside area known as the Frontier, which is one and a half times larger than Rome in Assassin's Creed: Brotherhood, and not as empty as the Kingdom in Assassin's Creed, as one third of the quests and gameplay content are contained there. The cities of Boston and New York may also be explored, and have new details and ambiance.
Since there is a lot more travel included within the game, the fast travel mechanic is making a return, which allows for quick travel from any location, as opposed to previous games. A whole new system of unlocking fast travel has been implemented, which is integrated into the game's natural progress.
More varied methods of movement have been added as well, including climbing trees, cliffs, and other natural elements, alongside leaping over wagons, or sliding under obstacles. Other freerunning elements also have Ratonhnhaké:ton jumping through windows, to trees, and then onto rooftops. Accompanying this, the zipline feature also makes a return in one instance.
Since there is a lot more travel included within the game, the fast travel mechanic is making a return, which allows for quick travel from any location, as opposed to previous games. A whole new system of unlocking fast travel has been implemented, which is integrated into the game's natural progress.
More varied methods of movement have been added as well, including climbing trees, cliffs, and other natural elements, alongside leaping over wagons, or sliding under obstacles. Other freerunning elements also have Ratonhnhaké:ton jumping through windows, to trees, and then onto rooftops. Accompanying this, the zipline feature also makes a return in one instance.
Developer(s): Ubisoft Montreal
Publisher(s): Ubisoft
Genre(s): Historic Action-Adventure
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